Scavengers

''Provide other factions with artifacts of the old world. They unearth old military warehouses, cut into containers, dismantle factories down to the last screw. All that is in working condition is delivered up the "food chain" or sold on the black market. Whatever remains is repaired and mounted on their cars.''

Scavengers belong to the lowest branch of the Brotherhood military organization; however, in reality, they bargain with everyone. They unearth old military bases, cut containers open, and even dissect whole factories. Everything that works is transferred up the chain or sold on the black market. Anything that’s left is mended and welded to the rides. The loot is transported on trucks armored with the wreckage: containers, pipes and other heavy rummage. Scavengers use World War guns for weaponry.

Leader
Name: Scar AB

Title: The Collector

He’s travelled a lot and seen a lot. Survivors say that he’s got as far as the Western Sea. He’s been into different factions, made it to decent ranks in Kaganate, and lost his leg in a dispute with Khan. As a result, he was forced to run over hills with the loot, which turned out enough to bargain a soft spot in the Brotherhood and also a decent prosthesis.

However, later, due to his ill temper, Scar was exiled back to the West—or, to be more exact, sent there with an important mission as a leader of a scavenger vanguard. Bey was more than happy with it: he could easily exchange his loot on the black market, while the Headquarters closed its eyes to it, as long as he fulfilled the norm.

Now, Scar has relaxed a bit and engaged more in collecting, although he never really mentions exactly why he needs those fancy artefacts, which he later exchanges for some quite valuable stuff on the market.

Overview
If Lunatics prize speed and focus on hit and run tactics, Scavengers are the polar opposite. Their vehicles are designed to withstand a lot of punishment as they wade into the fray and draw fire, while delivering plenty of their own.

The Scavengers are well known, and are the choice, for producing cannons. The 76mm “Judge”, the 88mm “Executioner”, the ZS-34 Fat Man,, and the Mammoth all come from the Scavengers.

The Trucker is their main cabin. Combining high durability, impressive tonnage, and a good amount of energy (9 energy points), the Trucker is an ideal cabin for mounting heavier weapons and making more heavily-armoured vehicles.

The Twin Wheel and the Large wheel are the wheels they produce. While not exactly recommended for lighter cabins, as they are heavy, they add impressive amounts of tonnage.

- The Twin Wheel is very low to the ground, light, tough and has a very wide turn radius at high speeds

- The Large Wheel makes for a bigger target, but offers huge tonnage and a higher vantage point.

Workbenches

 * Scavenger outpost
 * Scavenger flag (3 d.)
 * Judge 76mm
 * Borer
 * Trucker
 * Improved radar
 * Razorback
 * Twin wheel
 * Twin wheel ST
 * Large wheel
 * Large wheel ST
 * DT Cobra
 * Heavy generator


 * Scavenger camp
 * Scavenger standard (2 h.)
 * Executioner 88mm
 * ZS-34 Fat Man
 * RT Anaconda
 * Expanded ammo pack
 * GL-55 Impulse
 * Pyre
 * Powerful radar
 * Armored track


 * Scavenger HQ
 * Blueprint storage
 * Storage expansion
 * Hurricane
 * Mammoth

Vehicle blueprints

 * Howler
 * Stag
 * Crack-scull
 * Rhino
 * Giant
 * The Rock

Equipment

 * Level 1


 * Co-driver Stone-deaf
 * Half-wall x2
 * T-pipe x4
 * Truck slope x2
 * Curved pipe x4


 * Level 2


 * Dozer profile portrait.
 * Straight pipe x2
 * Quarter wall x2
 * Terribull bar
 * Wide slope


 * Level 3


 * Barrel quarter x2
 * T-pipe x2
 * Large slope x4
 * Curved pipe x2


 * Level 4


 * Truck door x2
 * Quarter wall x2
 * Wide slope
 * [Truck slope]] x2


 * Level 5


 * Straight pipe x2
 * Truck door x2
 * Metal box x2
 * Half-wall x2


 * Level 6


 * Large fender x2
 * T-pipe x2
 * Barrel quarter x2
 * Truck slope x2


 * Level 7


 * Owl profile portrait.
 * Quarter wall x2
 * Thick pipe mudguard x2
 * Train plow


 * Level 8


 * Terribull bar
 * Wide slope x2
 * Barrel quarter x2
 * Half-wall x2


 * Level 9


 * Pipe shield x2
 * Metal box x2
 * Large slope x2
 * Twin slope x2


 * Level 10


 * Unlocks faction Steppenwolfs.
 * Large fender x2
 * Barrel Quarter x2
 * Long pipe shield x2
 * Curved pipe x2


 * Level 11


 * Quarter wall x2
 * Truck slope x2
 * T-pipe x2
 * Curved pipe x2


 * Level 12


 * Straight pipe x2
 * Barrel quarter] x2
 * Large slope x2
 * Container wall x2


 * Level 13


 * Long pipe shield x2
 * Truck slope x2
 * Straight pipe x2


 * Level 14


 * Large fender x2
 * Pipe shield x2
 * Twin slope x2


 * Level 15


 * Thermite profile portrait.
 * Train plow
 * Thick pipe mudguard x2