(Changed description of "Pass" to "Passthru". Added a footnote for Powerslide.) Tag: Visual edit |
(Moved the "Melee" and "Passthru" descriptions into the Armor Parts section. Simplified the description of "Efficiency") Tag: Visual edit |
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This results in two non-obvious damage mechanics: first, that the killing blow to a vehicle must be to the cabin itself, and second, that it is theoretically possible for a vehicle to absorb damage up to 99% of its durability directly to the cabin, then rotate itself so that the enemy is hitting its armor instead, and then reabsorb the damage again to its armor pieces before eventually being destroyed. |
This results in two non-obvious damage mechanics: first, that the killing blow to a vehicle must be to the cabin itself, and second, that it is theoretically possible for a vehicle to absorb damage up to 99% of its durability directly to the cabin, then rotate itself so that the enemy is hitting its armor instead, and then reabsorb the damage again to its armor pieces before eventually being destroyed. |
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⚫ | |||
⚫ | |||
⚫ | You gain armor parts by leveling up with the various factions. The different factions have parts with different characteristics: the parts supplied by the Lunatics generally have the best durability-to-mass (D/M) ratio and worst durability-to-powerscore (D/PS) ratio, while the Steppenwolfs generally have the best D/PS ratio and worst D/M ratio. |
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+ | "Efficiency" is simply D/PS multiplied by D/M, which can be useful to determine which parts save the most mass relative to their PS cost. |
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'Melee' armor pieces do not add durability to the cabin. They do extra damage in collisions. They are resistant to melee damage. |
'Melee' armor pieces do not add durability to the cabin. They do extra damage in collisions. They are resistant to melee damage. |
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'Passthru' armor pieces do not add durability to the cabin<ref name=":0">Powerslide is the only armor piece that adds durability to the cabin while also having damage passthru</ref>. They allow a percentage of enemy damage to pass-through. Enemy damage passing through will disappear completely after 6 blocks of distance. Your own weapons cannot shoot through them. |
'Passthru' armor pieces do not add durability to the cabin<ref name=":0">Powerslide is the only armor piece that adds durability to the cabin while also having damage passthru</ref>. They allow a percentage of enemy damage to pass-through. Enemy damage passing through will disappear completely after 6 blocks of distance. Your own weapons cannot shoot through them. |
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⚫ | |||
⚫ | |||
⚫ | You gain armor parts by leveling up with the various factions. The different factions have parts with different characteristics: the parts supplied by the Lunatics generally have the best durability-to-mass (D/M) ratio and worst durability-to-powerscore (D/PS) ratio, while the Steppenwolfs generally have the best D/PS ratio and worst D/M ratio |
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{| class="wikitable sortable" |
{| class="wikitable sortable" |
Revision as of 20:24, 30 March 2020
Armor protects your vehicle from damage, however, the exact damage mechanics are not explained clearly by the game.
Regular armor pieces add durability to the vehicle cabin, but if an armor piece is destroyed then the cabin loses that durability. However, if the durability of the armor that is destroyed is greater than the remaining durability of the cabin, then the cabin will be left with 1 durability. The opposite is not true; cabin damage does not damage armor pieces.
This results in two non-obvious damage mechanics: first, that the killing blow to a vehicle must be to the cabin itself, and second, that it is theoretically possible for a vehicle to absorb damage up to 99% of its durability directly to the cabin, then rotate itself so that the enemy is hitting its armor instead, and then reabsorb the damage again to its armor pieces before eventually being destroyed.
Armor Parts
You gain armor parts by leveling up with the various factions. The different factions have parts with different characteristics: the parts supplied by the Lunatics generally have the best durability-to-mass (D/M) ratio and worst durability-to-powerscore (D/PS) ratio, while the Steppenwolfs generally have the best D/PS ratio and worst D/M ratio.
"Efficiency" is simply D/PS multiplied by D/M, which can be useful to determine which parts save the most mass relative to their PS cost.
'Melee' armor pieces do not add durability to the cabin. They do extra damage in collisions. They are resistant to melee damage.
'Passthru' armor pieces do not add durability to the cabin[1]. They allow a percentage of enemy damage to pass-through. Enemy damage passing through will disappear completely after 6 blocks of distance. Your own weapons cannot shoot through them.
Faction | Name | Resistance | Durability | PS | Mass | D/PS | D/M | Efficiency |
---|---|---|---|---|---|---|---|---|
Dawn's Children | Air Intake | 4 | 2 | 8 | 2.00 | 0.50 | 1.00 | |
Dawn's Children | Broken Radiator | 19 | 13 | 48 | 1.46 | 0.40 | 0.58 | |
Dawn's Children | Control Module | 28 | 20 | 71 | 1.40 | 0.39 | 0.55 | |
Dawn's Children | Cooling System | 62 | 44 | 157 | 1.41 | 0.39 | 0.56 | |
Dawn's Children | Hull Back | 53 | 37 | 134 | 1.43 | 0.40 | 0.57 | |
Dawn's Children | Hull Part | 10 | 7 | 24 | 1.43 | 0.42 | 0.60 | |
Dawn's Children | Observation Pod | 31 | 22 | 79 | 1.41 | 0.39 | 0.55 | |
Dawn's Children | Shock absorber | 90% Melee, 25% Passthru | 128 | 80 | 226 | 1.60 | 0.57 | 0.91 |
Dawn's Children | Ventilation Box | 28 | 20 | 71 | 1.40 | 0.39 | 0.55 | |
Dawn's Children (Prestige) | Left rib | 19 | 24 | 37 | 0.79 | 0.51 | 0.41 | |
Dawn's Children (Prestige) | Right rib | 19 | 24 | 37 | 0.79 | 0.51 | 0.41 | |
Dawn's Children (Prestige) | Rump | 25 | 31 | 48 | 0.81 | 0.52 | 0.42 | |
Dawn's Children (Prestige) | Right phalanx | 13 | 15 | 24 | 0.87 | 0.54 | 0.47 | |
Dawn's Children (Prestige) | Left phalanx | 13 | 15 | 24 | 0.87 | 0.54 | 0.47 | |
Dawn's Children (Prestige) | Cranium | 90% Melee | 55 | 28 | 58 | 1.96 | 0.95 | 1.86 |
Engineers | Buggy engine cover | 90% Melee | 5 | 14 | 5 | 0.36 | 1.00 | 0.36 |
Engineers | Buggy floor | 90% Passthru | 16 | 56 | 18 | 0.29 | 0.89 | 0.25 |
Engineers | Buggy trunk | 90% Passthru | 8 | 28 | 9 | 0.29 | 0.89 | 0.25 |
Engineers | Bumper 'Catch' | 90% Melee | 54 | 26 | 74 | 2.08 | 0.73 | 1.52 |
Engineers | Canvas roof | 60 | 53 | 135 | 1.13 | 0.44 | 0.50 | |
Engineers | Fender | 25 | 22 | 56 | 1.14 | 0.45 | 0.51 | |
Engineers | Gun mount | 90% Passthru | 38 | 133 | 43 | 0.29 | 0.88 | 0.25 |
Engineers | Hatchet | 90% Melee, 25% Passthru | 40 | 24 | 60 | 1.67 | 0.67 | 1.11 |
Engineers | Medium strut | 13 | 11 | 28 | 1.18 | 0.46 | 0.55 | |
Engineers | Minivan sideboard | 25 | 22 | 56 | 1.14 | 0.45 | 0.51 | |
Engineers | Offroader bumper | 90% Melee | 72 | 42 | 109 | 1.71 | 0.66 | 1.13 |
Engineers | Radiator grille | 90% Passthru | 7 | 21 | 7 | 0.33 | 1.00 | 0.33 |
Engineers | Rear door | 86 | 77 | 196 | 1.12 | 0.44 | 0.49 | |
Engineers | Running board | 15 | 13 | 34 | 1.15 | 0.44 | 0.51 | |
Engineers | Small buggy floor | 90% Passthru | 8 | 28 | 9 | 0.29 | 0.89 | 0.25 |
Engineers | Small strut | 6 | 4 | 12 | 1.50 | 0.50 | 0.75 | |
Engineers | Torino bonnet | 94 | 84 | 213 | 1.12 | 0.44 | 0.49 | |
Engineers | Torino fender | 25 | 22 | 56 | 1.14 | 0.45 | 0.51 | |
Engineers | Torino nosecut | 40 | 35 | 90 | 1.14 | 0.44 | 0.51 | |
Engineers | Torino rear | 25 | 22 | 56 | 1.14 | 0.45 | 0.51 | |
Engineers | Van ramp | 6 | 4 | 12 | 1.50 | 0.50 | 0.75 | |
Engineers | Van side | 20 | 18 | 45 | 1.11 | 0.44 | 0.49 | |
Engineers | Van window | 23 | 20 | 51 | 1.15 | 0.45 | 0.52 | |
Firestarters | Boar | 45 | 46 | 95 | 0.98 | 0.47 | 0.46 | |
Firestarters | Cover your left' | 15 | 15 | 32 | 1.00 | 0.47 | 0.47 | |
Firestarters | Cover your right' | 15 | 15 | 32 | 1.00 | 0.47 | 0.47 | |
Firestarters | Devilry | 30 | 31 | 63 | 0.97 | 0.48 | 0.46 | |
Firestarters | Downstream | 22 | 22 | 45 | 1.00 | 0.49 | 0.49 | |
Firestarters | Flaming rakes | 22 | 22 | 45 | 1.00 | 0.49 | 0.49 | |
Firestarters | Left thorn | 13 | 13 | 27 | 1.00 | 0.48 | 0.48 | |
Firestarters | Nibbler | 90% Melee | 24 | 18 | 27 | 1.33 | 0.89 | 1.19 |
Firestarters | Peaky blinder | 17 | 18 | 36 | 0.94 | 0.47 | 0.45 | |
Firestarters | Pipetooth | 90% Melee | 18 | 10 | 25 | 1.80 | 0.72 | 1.30 |
Firestarters | Right thorn | 13 | 13 | 27 | 1.00 | 0.48 | 0.48 | |
Firestarters | Rollover | 28 | 29 | 59 | 0.97 | 0.47 | 0.46 | |
Firestarters | Scorched | 47 | 48 | 99 | 0.98 | 0.47 | 0.46 | |
Firestarters | Stranglehold | 90% Melee | 32 | 24 | 36 | 1.33 | 0.89 | 1.19 |
Firestarters (Prestige) | The Omen | 90% Melee | 71 | 32 | 86 | 2.22 | 0.83 | 1.83 |
Firestarters (Prestige) | Left Death fender | 19 | 13 | 48 | 1.46 | 0.40 | 0.58 | |
Firestarters (Prestige) | Right Death fender | 19 | 13 | 48 | 1.46 | 0.40 | 0.58 | |
Firestarters (Prestige) | Finale | 56 | 44 | 135 | 1.27 | 0.41 | 0.53 | |
Firestarters (Prestige) | Bandage | 26 | 26 | 54 | 1.00 | 0.48 | 0.48 | |
Firestarters (Prestige) | Pill | 17 | 18 | 36 | 0.94 | 0.47 | 0.45 | |
Firestarters (Prestige) | Right catheter | 5 | 4 | 9 | 1.25 | 0.56 | 0.69 | |
Firestarters (Prestige) | Left catheter | 5 | 4 | 9 | 1.25 | 0.56 | 0.69 | |
Firestarters (Prestige) | Right plaster | 15 | 15 | 32 | 1.00 | 0.47 | 0.47 | |
Firestarters (Prestige) | Left plaster | 15 | 15 | 32 | 1.00 | 0.47 | 0.47 | |
Firestarters (Prestige) | Vial | 22 | 22 | 45 | 1.00 | 0.49 | 0.49 | |
Founders | Crane hull left | 30 | 20 | 81 | 1.50 | 0.37 | 0.56 | |
Founders | Crane hull right | 30 | 20 | 81 | 1.50 | 0.37 | 0.56 | |
Founders | Crane plug left | 14 | 9 | 36 | 1.56 | 0.39 | 0.60 | |
Founders | Crane plug right | 14 | 9 | 36 | 1.56 | 0.39 | 0.60 | |
Founders | Crane side left | 120 | 79 | 323 | 1.52 | 0.37 | 0.56 | |
Founders | Crane side right | 120 | 79 | 323 | 1.52 | 0.37 | 0.56 | |
Founders | Digger hull | 70 | 46 | 189 | 1.52 | 0.37 | 0.56 | |
Founders | Digger side | 62 | 31 | 157 | 2.00 | 0.39 | 0.79 | |
Founders | Large platform | 54 | 35 | 144 | 1.54 | 0.38 | 0.58 | |
Founders | Sloped platform | 24 | 15 | 63 | 1.60 | 0.38 | 0.61 | |
Founders | Small digger side | 37 | 24 | 99 | 1.54 | 0.37 | 0.58 | |
Founders | Small platform | 27 | 18 | 72 | 1.50 | 0.38 | 0.56 | |
Lunatics | Brazier | 14 | 18 | 27 | 0.78 | 0.52 | 0.40 | |
Lunatics | Buggy bumper | 90% Melee | 64 | 36 | 80 | 1.78 | 0.80 | 1.42 |
Lunatics | Buggy fender left | 6 | 7 | 11 | 0.86 | 0.55 | 0.47 | |
Lunatics | Buggy fender right | 6 | 7 | 11 | 0.86 | 0.55 | 0.47 | |
Lunatics | Buggy rear | 44 | 56 | 86 | 0.79 | 0.51 | 0.40 | |
Lunatics | Buggy step plate | 8 | 9 | 14 | 0.89 | 0.57 | 0.51 | |
Lunatics | Bullbar | 90% Melee | 75 | 44 | 113 | 1.70 | 0.66 | 1.13 |
Lunatics | Bumper Spike | 90% Melee | 58 | 34 | 82 | 1.71 | 0.71 | 1.21 |
Lunatics | Comb | 4 | 4 | 7 | 1.00 | 0.57 | 0.57 | |
Lunatics | Dipper | 14 | 18 | 27 | 0.78 | 0.52 | 0.40 | |
Lunatics | Dryer | 10 | 12 | 19 | 0.83 | 0.53 | 0.44 | |
Lunatics | Frontal Protection System | 90% Melee | 54 | 32 | 78 | 1.69 | 0.69 | 1.17 |
Lunatics | Fryer | 28 | 35 | 54 | 0.80 | 0.52 | 0.41 | |
Lunatics | Grater | 6 | 7 | 11 | 0.86 | 0.55 | 0.47 | |
Lunatics | Left crutch | 10 | 12 | 19 | 0.83 | 0.53 | 0.44 | |
Lunatics | Right crutch | 10 | 12 | 19 | 0.83 | 0.53 | 0.44 | |
Lunatics | Whaleback | 41 | 52 | 80 | 0.79 | 0.51 | 0.40 | |
Lunatics (Prestige) | Powerslide | 25% Passthru[1] | 68 | 88 | 135 | 0.77 | 0.50 | 0.39 |
Lunatics (Prestige) | "Bully" nosecut | 14 | 18 | 27 | 0.78 | 0.52 | 0.40 | |
Lunatics (Prestige) | Left shielded fender | 7 | 8 | 12 | 0.88 | 0.58 | 0.51 | |
Lunatics (Prestige) | Right shielded fender | 7 | 8 | 12 | 0.88 | 0.58 | 0.51 | |
Lunatics (Prestige) | Side guard right | 11 | 13 | 21 | 0.85 | 0.52 | 0.44 | |
Lunatics (Prestige) | Side guard left | 11 | 13 | 21 | 0.85 | 0.52 | 0.44 | |
Lunatics (Prestige) | "Bully" bumper | 90% Melee | 68 | 35 | 72 | 1.94 | 0.94 | 1.83 |
Nomads | Avia double slope | 54 | 42 | 130 | 1.29 | 0.42 | 0.53 | |
Nomads | Avia narrow slope | 5 | 4 | 12 | 1.25 | 0.42 | 0.52 | |
Nomads | Avia panel | 23 | 18 | 54 | 1.28 | 0.43 | 0.54 | |
Nomads | Avia panel large | 45 | 35 | 108 | 1.29 | 0.42 | 0.54 | |
Nomads | Avia panel small | 12 | 9 | 27 | 1.33 | 0.44 | 0.59 | |
Nomads | Avia slope | 10 | 8 | 24 | 1.25 | 0.42 | 0.52 | |
Nomads | Avia strut | 8 | 6 | 19 | 1.33 | 0.42 | 0.56 | |
Nomads | Avia wide slope | 20 | 15 | 48 | 1.33 | 0.42 | 0.56 | |
Nomads | BladeWing | 90% Melee, 25% Passthru | 20 | 12 | 30 | 1.67 | 0.67 | 1.11 |
Nomads | Left avia fender | 53 | 42 | 128 | 1.26 | 0.41 | 0.52 | |
Nomads | Narrow wing | 50 | 40 | 121 | 1.25 | 0.41 | 0.52 | |
Nomads | Oblique slope | 19 | 14 | 44 | 1.36 | 0.43 | 0.59 | |
Nomads | Oblique slope narrow | 10 | 7 | 22 | 1.43 | 0.45 | 0.65 | |
Nomads | Oblique slope wide | 37 | 29 | 88 | 1.28 | 0.42 | 0.54 | |
Nomads | Oblique strut | 16 | 12 | 37 | 1.33 | 0.43 | 0.58 | |
Nomads | Plane air intake | 31 | 24 | 74 | 1.29 | 0.42 | 0.54 | |
Nomads | Plane nose | 13 | 10 | 31 | 1.30 | 0.42 | 0.55 | |
Nomads | Right avia fender | 53 | 42 | 128 | 1.26 | 0.41 | 0.52 | |
Nomads | Small plow | 90% Melee | 216 | 155 | 492 | 1.39 | 0.44 | 0.61 |
Nomads | Twin BladeWing | 90% Melee, 25% Passthru | 40 | 24 | 60 | 1.67 | 0.67 | 1.11 |
Nomads (Prestige) | Corrida left fender | 56 | 40 | 142 | 1.40 | 0.39 | 0.55 | |
Nomads (Prestige) | Corrida nosecut | 68 | 48 | 173 | 1.42 | 0.39 | 0.56 | |
Nomads (Prestige) | Corrida right fender | 56 | 40 | 142 | 1.40 | 0.39 | 0.55 | |
Nomads (Prestige) | Left shoulder | 7 | 4 | 16 | 1.75 | 0.44 | 0.77 | |
Nomads (Prestige) | Mariposa | 90% Melee | 64 | 40 | 123 | 1.60 | 0.52 | 0.83 |
Nomads (Prestige) | Right shoulder | 7 | 4 | 16 | 1.75 | 0.44 | 0.77 | |
Nomads (Prestige) | Air splitter | 90% Melee | 72 | 28 | 110 | 2.57 | 0.65 | 1.68 |
Nomads (Prestige) | Left side air intake | 20 | 15 | 48 | 1.33 | 0.42 | 0.56 | |
Nomads (Prestige) | Right side air intake | 20 | 15 | 48 | 1.33 | 0.42 | 0.56 | |
Scavengers | Twin slope | 22 | 13 | 61 | 1.69 | 0.36 | 0.61 | |
Scavengers | Barrel quarter | 12 | 7 | 32 | 1.71 | 0.38 | 0.64 | |
Scavengers | Container wall | 114 | 70 | 323 | 1.63 | 0.35 | 0.57 | |
Scavengers | Curved pipe | 9 | 5 | 23 | 1.80 | 0.39 | 0.70 | |
Scavengers | Half wall | 57 | 35 | 162 | 1.63 | 0.35 | 0.57 | |
Scavengers | Large fender | 93 | 57 | 263 | 1.63 | 0.35 | 0.58 | |
Scavengers | Large slope | 36 | 22 | 101 | 1.64 | 0.36 | 0.58 | |
Scavengers | Long pipe shield | 43 | 26 | 121 | 1.65 | 0.36 | 0.59 | |
Scavengers | Metal box | 15 | 9 | 41 | 1.67 | 0.37 | 0.61 | |
Scavengers | Pipe shield | 29 | 18 | 81 | 1.61 | 0.36 | 0.58 | |
Scavengers | Quater wall | 29 | 18 | 81 | 1.61 | 0.36 | 0.58 | |
Scavengers | Straight pipe | 15 | 9 | 41 | 1.67 | 0.37 | 0.61 | |
Scavengers | Terribull bar | 90% Melee | 86 | 52 | 128 | 1.65 | 0.67 | 1.11 |
Scavengers | Thick pipe mudguard | 24 | 14 | 66 | 1.71 | 0.36 | 0.62 | |
Scavengers | T-pipe | 8 | 4 | 21 | 2.00 | 0.38 | 0.76 | |
Scavengers | Train Plow | 90% Melee | 416 | 300 | 952 | 1.39 | 0.44 | 0.61 |
Scavengers | Truck door | 114 | 70 | 323 | 1.63 | 0.35 | 0.57 | |
Scavengers | Truck slope | 11 | 7 | 31 | 1.57 | 0.35 | 0.56 | |
Scavengers | Wide slope | 22 | 13 | 61 | 1.69 | 0.36 | 0.61 | |
Steppenwolfs | APC door | 53 | 31 | 157 | 1.71 | 0.34 | 0.58 | |
Steppenwolfs | APC rear | 105 | 62 | 314 | 1.69 | 0.33 | 0.57 | |
Steppenwolfs | APC roof part | 120 | 70 | 359 | 1.71 | 0.33 | 0.57 | |
Steppenwolfs | APC side part | 61 | 35 | 180 | 1.74 | 0.34 | 0.59 | |
Steppenwolfs | Armored hatch | 98 | 58 | 293 | 1.69 | 0.33 | 0.57 | |
Steppenwolfs | Hard module | 94 | 55 | 280 | 1.71 | 0.34 | 0.57 | |
Steppenwolfs | Small APC roof part | 23 | 13 | 68 | 1.77 | 0.34 | 0.60 | |
Steppenwolfs | Small tank side part | 23 | 13 | 68 | 1.77 | 0.34 | 0.60 | |
Steppenwolfs | Strengthened slope | 49 | 29 | 146 | 1.69 | 0.34 | 0.57 | |
Steppenwolfs | Strengthened twin slope | 12 | 7 | 34 | 1.71 | 0.35 | 0.61 | |
Steppenwolfs | Strengthened ventilated slope | 23 | 13 | 68 | 1.77 | 0.34 | 0.60 | |
Steppenwolfs | Tank side part | 46 | 26 | 135 | 1.77 | 0.34 | 0.60 | |
Steppenwolfs | Thin strike plate | 8 | 4 | 23 | 2.00 | 0.35 | 0.70 | |
Steppenwolfs (Prestige) | Left barrier | 14 | 8 | 40 | 1.75 | 0.35 | 0.61 | |
Steppenwolfs (Prestige) | Line of defence | 75 | 44 | 224 | 1.70 | 0.33 | 0.57 | |
Steppenwolfs (Prestige) | Vanguard | 31 | 18 | 90 | 1.72 | 0.34 | 0.59 | |
Steppenwolfs (Prestige) | Western front | 46 | 26 | 135 | 1.77 | 0.34 | 0.60 | |
Steppenwolfs (Prestige) | Eastern front | 46 | 26 | 135 | 1.77 | 0.34 | 0.60 | |
Steppenwolfs (Prestige) | Wedge | 61 | 35 | 180 | 1.74 | 0.34 | 0.59 | |
Steppenwolfs (Prestige) | Home front | 105 | 62 | 314 | 1.69 | 0.33 | 0.57 |
Notes