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(→‎Factions: added factions changes)
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[[File:Factions OBT.png|thumb|300x300px|Faction screen, [[Engineers]] selected.]]
 
[[File:Factions OBT.png|thumb|300x300px|Faction screen, [[Engineers]] selected.]]
There are five '''factions''' dominating the post-''Crossout'' world. The player begins as an Engineer and after reaching [[reputation]] level 10, they can join one of the other three factions. Upon reaching level 10 in the Nomads or Engineers factions, he will be able to join prestige factions - Dawn's Children and Steppenwolfs. Switching between the five factions can be done fairly regularly later on.
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There are six '''factions''' dominating the post-''Crossout'' world. The player begins as an Engineer and after reaching [[reputation]] level 10, they can join one of the other three factions. Upon reaching level 10 in the Nomads or Scavengers or Lunatics factions, he will be able to join prestige factions - Dawn's Children firestarters and Steppenwolfs. Switching between the five factions can be done fairly regularly later on.
   
 
Membership in a faction grants access to different [[vehicle parts]] crafting options and different rewards depending on faction level. Each factions is also suited for a different play-style, from Lunatic's glass cannons to Scavenger's heavily armoured tanks.
 
Membership in a faction grants access to different [[vehicle parts]] crafting options and different rewards depending on faction level. Each factions is also suited for a different play-style, from Lunatic's glass cannons to Scavenger's heavily armoured tanks.
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* [[Steppenwolfs]]: High-end weapons with great statistics.
 
* [[Steppenwolfs]]: High-end weapons with great statistics.
 
* [[Dawn's Children|Dawn's Children]]: Zany technology and hovers.
 
* [[Dawn's Children|Dawn's Children]]: Zany technology and hovers.
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* Firestarters:Speed and melee type weapons, plus lots of fire.
   
 
[[Category:Factions]]
 
[[Category:Factions]]

Revision as of 16:58, 23 January 2018

Faction screen, Engineers selected.

There are six factions dominating the post-Crossout world. The player begins as an Engineer and after reaching reputation level 10, they can join one of the other three factions. Upon reaching level 10 in the Nomads or Scavengers or Lunatics factions, he will be able to join prestige factions - Dawn's Children firestarters and Steppenwolfs. Switching between the five factions can be done fairly regularly later on.

Membership in a faction grants access to different vehicle parts crafting options and different rewards depending on faction level. Each factions is also suited for a different play-style, from Lunatic's glass cannons to Scavenger's heavily armoured tanks.

Factions

  • Engineers: Entry level items, and the relic weapons.
  • Lunatics: Speed and high alpha damage weapons.
  • Nomads: Balanced arsenal and good mobility.
  • Scavengers: Strong armor and powerful cannons.
  • Steppenwolfs: High-end weapons with great statistics.
  • Dawn's Children: Zany technology and hovers.
  • Firestarters:Speed and melee type weapons, plus lots of fire.