(→Common) |
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'''Frame''' parts are the most basic building blocks of your vehicle. At minimum, any vehicle must contain a single frame and a cabin. |
'''Frame''' parts are the most basic building blocks of your vehicle. At minimum, any vehicle must contain a single frame and a cabin. |
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+ | Hot rod |
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==Frames== |
==Frames== |
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− | ;Frames are the only parts that can carry wheels and other [[movement]] parts, as well as [[cabin]]s. Frames let through damage, are resistant to collision damage |
+ | ;Frames are the only parts that can carry wheels and other [[movement]] parts, as well as [[cabin]]s. Frames let through 90% of the damage damage, have 50% resistance to melee damage and are resistant to collision damage. They do not increase cabin durability. |
− | {|class="wikitable sortable" width="90%" |
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− | !width=20%"|Name |
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− | !width=15%"|[[Structure]] |
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− | !width=15%"|[[Mass]] |
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− | |- |
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− | !Frame 2*4 |
||
− | |24 |
||
− | |108 kg |
||
− | |- |
||
− | !Frame 2*6 |
||
− | |36 |
||
− | |162 kg |
||
− | |- |
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− | !Frame 4*4 |
||
− | |48 |
||
− | |216 kg |
||
− | |- |
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− | !Frame 6*4 |
||
− | |72 |
||
− | |324 kg |
||
− | |- |
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− | !Frame 8*4 |
||
− | |96 |
||
− | |432 kg |
||
− | |- |
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− | !Lightweight Frame 2*4 |
||
− | |14 |
||
− | |54 kg |
||
− | |- |
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− | !Lightweight Frame 2*6 |
||
− | |21 |
||
− | |81 kg |
||
− | |- |
||
− | !Lightweight Frame 4*4 |
||
− | |28 |
||
− | |108 kg |
||
− | |- |
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− | !Lightweight Frame 6*4 |
||
− | |42 |
||
− | |162 kg |
||
− | |- |
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− | !Lightweight Frame 8*4 |
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− | |56 |
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− | |216 kg |
||
− | |} |
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==[[Cabins]]== |
==[[Cabins]]== |
||
A '''cabin''' is the heart of your vehicle. If destroyed, your entire vehicle is gone, no matter how many other pieces remain. |
A '''cabin''' is the heart of your vehicle. If destroyed, your entire vehicle is gone, no matter how many other pieces remain. |
||
+ | |||
+ | * Power score (PS) — shows the abstract effectiveness of the assembled vehicle. The vehicle's PS value is equal to the sum of the PS of all parts installed on it. |
||
+ | * “I” — list of used parts and their market value. |
||
+ | * Durability — represents the maximum “health” of the vehicle. In battle, the vehicle's structure is displayed as a “health bar” at the bottom of the screen. Upon receiving damage, the structure decreases. When the value drops to zero, the player’s vehicle is destroyed. |
||
+ | * The number of parts — one of the factors limiting the player’s capabilities when designing a combat vehicle is the limit on the number of parts. |
||
+ | * Energy is the main resource of the vehicle, limiting its combat power. The available amount of energy is determined by the characteristics of the cabin and the additional equipment — generators . Almost all types of weapons and most equipment parts use this resource. |
||
+ | * Machine weight is the total weight of all installed parts. |
||
+ | * Maximum cabin speed — the maximum speed that an armoured car can reach. Depends on the cabin, engine and chassis. |
||
+ | * Tonnage — the ratio of the current mass of the armoured car, tonnage (red dot) and maximum weight. |
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+ | * Acceleration — Displays the acceleration of the car. Depends on engine power and weight. |
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+ | |||
+ | Below is the list of existing cabins, categories by their rarity. |
||
=== Base === |
=== Base === |
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+ | guerilla power = 32% |
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− | {| class="wikitable sortable" width="90%" style="text-align:center" |
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+ | |||
− | ! width="20%" |Name |
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+ | guerilla max speed = 65 km/h |
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− | ! width="10%" |Max. speed |
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− | ! width="10%" |Power |
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− | ! width="10%" |Tonnage |
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− | ! width="10%" |Mass limit |
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− | ! width="10%" |[[Energy]] |
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− | ! width="10%" |[[Power score]] |
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− | ! width="10%" |[[Durability]] |
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− | ! width="10%" |[[Mass]] |
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− | |- |
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− | ![[File:icon_guerilla.png|80px|center|link=]] [[Guerilla]] |
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− | | 65 km/h |
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− | | 3/10 |
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− | | 3000 |
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− | | 6000 |
||
− | | 7 |
||
− | | 160 |
||
− | | 250 |
||
− | | 360 |
||
− | |} |
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===Common=== |
===Common=== |
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+ | ===Rare=== |
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+ | ===Special=== |
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+ | ===Epic=== |
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+ | ===Legendary=== |
||
{|class="wikitable sortable" width="90%" style="text-align:center" |
{|class="wikitable sortable" width="90%" style="text-align:center" |
||
− | !width= |
+ | !width=16% | Name |
− | !width= |
+ | !width=9% | [[Power score]] |
− | !width= |
+ | !width=9% | Power |
− | !width= |
+ | !width=9% | Max. speed |
− | !width= |
+ | !width=9% | Tonnage |
− | !width= |
+ | !width=9% | Mass limit |
− | !width= |
+ | !width=9% | [[Energy]] |
− | !width= |
+ | !width=9% | [[Durability]] |
− | !width= |
+ | !width=9% | [[Mass]] |
+ | !width=12% | Faction |
||
|- |
|- |
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− | ! [[File: |
+ | ! [[File:icon_griffon.png|80px|center|link=]] [[Griffon]] |
− | | 95 km/h |
||
− | | 2.2/10 |
||
− | | 2000 |
||
− | | 4000 |
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− | | 9 |
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− | | 250 |
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− | | 170 |
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− | | 300 |
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− | |- |
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− | ! [[File:icon_huntsman.png|80px|center|link=]] [[Huntsman]] |
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− | | 75 km/h |
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− | | 3.5/10 |
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− | | 3000 |
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− | | 7000 |
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− | | 8 |
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− | | 250 |
||
− | | 275 |
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− | | 700 |
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− | |- |
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− | ! [[File:icon_thug.png|80px|center|link=]] [[Thug]] |
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− | | 75 km/h |
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− | | 3.5/10 |
||
− | | 3500 |
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− | | 7000 |
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− | | 8 |
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− | | 250 |
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− | | 280 |
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− | | 800 |
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− | |- |
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− | ! [[File:icon_wwt1.png|80px|center|link=]] [[WWT1]] |
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− | | 70 km/h |
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− | | 4.5/10 |
||
− | | 3000 |
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− | | 9000 |
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− | | 8 |
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− | | 250 |
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− | | 285 |
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− | | 1350 |
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− | |- |
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− | ! [[File:icon_docker.png|80px|center|link=]] [[Docker]] |
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− | | 60 km/h |
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− | | 6/10 |
||
− | | 4000 |
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− | | 12000 |
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− | | 7 |
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− | | 250 |
||
− | | 350 |
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| 2400 |
| 2400 |
||
+ | | 5.5/10 |
||
− | |} |
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− | |||
− | ===Rare=== |
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− | {|class="wikitable sortable" width="90%" style="text-align:center" |
||
− | !width=16%|Name |
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− | !width=9%|Max. speed |
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− | !width=9%|Power |
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− | !width=9%|Tonnage |
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− | !width=9%|Mass limit |
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− | !width=9%|[[Energy]] |
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− | !width=9%|[[Power score]] |
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− | !width=9%|[[Durability]] |
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− | !width=9%|[[Mass]] |
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− | !width=12%|Faction |
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− | |- |
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− | ! [[File:icon_growl.png|80px|center|link=]] [[Growl]] |
||
| 100 km/h |
| 100 km/h |
||
− | | |
+ | | 4800 |
− | | 3000 |
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− | | 6000 |
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− | | 11 |
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− | | 750 |
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− | | 230 |
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− | | 450 |
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− | | Lunatics |
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− | |- |
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− | ![[File:Hot Rod.png]] |
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− | [[Hot Rod]] |
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− | |85km/h |
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− | |4.4/10 |
||
− | |4000 |
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− | |9000 |
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− | |10 |
||
− | |750 |
||
− | |305 |
||
− | |900 |
||
− | | - |
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− | |- |
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− | ! [[File:icon_fury.png|80px|center|link=]] [[Fury]] |
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− | | 80 km/h |
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− | | 4.4/10 |
||
− | | 4500 |
||
| 9000 |
| 9000 |
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− | | 10 |
||
− | | 750 |
||
− | | 310 |
||
− | | 950 |
||
− | | - |
||
− | |- |
||
− | ! [[File:icon_bear.png|80px|center|link=]] [[Bear]] |
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− | | 75 km/h |
||
− | | 4.8/10 |
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− | | 4000 |
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− | | 9500 |
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− | | 10 |
||
− | | 750 |
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− | | 340 |
||
− | | 1150 |
||
− | | - |
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− | |- |
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− | ![[File:Icon Jockey.png|80px|center|link=]] [[Jockey]] |
||
− | |75 km/h |
||
− | |5/10 |
||
− | |4000 |
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− | |10000 |
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− | |10 |
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− | |750 |
||
− | |380 |
||
− | |1400 |
||
− | | - |
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− | |- |
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− | ! [[File:icon_wyvern.png|80px|center|link=]] [[Wyvern]] |
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− | | 80 km/h |
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− | | 4.5/10 |
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− | | 4000 |
||
− | | 9000 |
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− | | 10 |
||
− | | 750 |
||
− | | 290 |
||
− | | 800 |
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− | | Nomads |
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− | |- |
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− | ! [[File:Icon_Bat.png|80px|center]] [[Bat]] |
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− | | 90 km/h |
||
− | | 4.3/10 |
||
− | | 5000 |
||
− | | 8500 |
||
− | | 10 |
||
− | | 750 |
||
− | | 330 |
||
− | | 1050 |
||
− | | Firestarters |
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− | |- |
||
− | ! [[File:icon_pilgrim.png|80px|center|link=]] [[Pilgrim]] |
||
− | | 70 km/h |
||
− | | 6/10 |
||
− | | 4000 |
||
− | | 12000 |
||
− | | 10 |
||
− | | 750 |
||
− | | 320 |
||
− | | 1800 |
||
− | | Dawn's Children |
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− | |- |
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− | ! [[File:icon_jawbreaker.png|80px|center|link=]] [[Jawbreaker]] |
||
− | | 60 km/h |
||
− | | 6.5/10 |
||
− | | 5000 |
||
− | | 13000 |
||
− | | 10 |
||
− | | 750 |
||
− | | 395 |
||
− | | 2650 |
||
− | | Steppenwolfs |
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− | |- |
||
− | ! [[File:icon_trucker.png|80px|center|link=]] [[Trucker]] |
||
− | | 60 km/h |
||
− | | 8/10 |
||
− | | 6000 |
||
− | | 16000 |
||
− | | 9 |
||
− | | 750 |
||
− | | 410 |
||
− | | 3200 |
||
− | | Scavengers |
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− | |- |
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− | ![[File:icon_carapace.png|80px|center|link=]] [[Carapace]] |
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− | | 50 km/h |
||
− | | 8/10 |
||
− | | 6000 |
||
− | | 16000 |
||
− | |10 |
||
− | | 750 |
||
− | | 440 |
||
− | | 3600 |
||
− | | - |
||
− | |} |
||
− | |||
− | ===Epic=== |
||
− | {|class="wikitable sortable" width="90%" style="text-align:center" |
||
− | !width=16%|Name |
||
− | !width=9%|Max. speed |
||
− | !width=9%|Power |
||
− | !width=9%|Tonnage |
||
− | !width=9%|Mass limit |
||
− | !width=9%|[[Energy]] |
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− | !width=9%|[[Power score]] |
||
− | !width=9%|[[Durability]] |
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− | !width=9%|[[Mass]] |
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− | !width=12%|Factions |
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− | |- |
||
− | ![[File:Tusk.png]] |
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− | [[Tusk]] |
||
− | |100 km/h |
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− | |5/10 |
||
− | |4500 |
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− | |8000 |
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− | |12 |
||
− | |1800 |
||
− | |245 |
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− | |550 |
||
− | | - |
||
− | |- |
||
− | ![[File:Icon Werewolf.png|80px|center|link=]] [[Werewolf]] |
||
− | | 100 km/h |
||
− | | 4/10 |
||
− | | 4000 |
||
− | | 8000 |
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| 12 |
| 12 |
||
− | | |
+ | | 314 |
− | | |
+ | | 700 |
− | | 600 |
||
− | | Firestarters |
||
− | |- |
||
− | ![[File:Icon Cerberus.png|80px|center|link=]][[Cerberus]] |
||
− | | 100 km/h |
||
− | | 4.3/10 |
||
− | | 4000 |
||
− | | 8500 |
||
− | | 12 |
||
− | | 1800 |
||
− | | 285 |
||
− | | 850 |
||
− | | - |
||
− | |- |
||
− | ![[File:Favorite.png]] |
||
− | [[Favorite]] |
||
− | |90 km/h |
||
− | |5.3/10 |
||
− | |5250 |
||
− | |10500 |
||
− | |12 |
||
− | |1500 |
||
− | |280 |
||
− | |700 |
||
| - |
| - |
||
|- |
|- |
||
− | ![[File: |
+ | ! [[File:icon_nova.png|80px|center|link=]] [[Nova]] |
+ | | 2100 |
||
− | [[Torero]] |
||
− | | |
+ | | 7.2/10 |
+ | | 80 km/h |
||
− | |5/10 |
||
− | |5500 |
+ | | 5500 |
+ | | 15400 |
||
− | |10000 |
||
− | |12 |
||
− | |1500 |
||
− | |310 |
||
− | |750 |
||
− | | - |
||
− | |- |
||
− | ![[File:Ghost.png]] |
||
− | [[Ghost]] |
||
− | |80 km/h |
||
− | |5.6/10 |
||
− | |5500 |
||
− | |11000 |
||
− | |12 |
||
− | |1500 |
||
− | |330 |
||
− | |1050 |
||
− | | - |
||
− | |- |
||
− | ![[File:Icon Steppe spider.png|80px|center|link=]] [[Steppe spider]] |
||
− | | 60 km/h |
||
− | | 8/10 |
||
− | | 7000 |
||
− | | 16000 |
||
| 12 |
| 12 |
||
− | | |
+ | | 419 |
− | | |
+ | | 2300 |
− | | 3250 |
||
− | | - |
||
− | |- |
||
− | ![[File:icon_quantum.png|80px|center|link=]] [[Quantum]] |
||
− | | 90 km/h |
||
− | | 9.3/10 |
||
− | | 5000 |
||
− | | 10000 |
||
− | | 12 |
||
− | | 1500 |
||
− | | 260 |
||
− | | 600 |
||
− | | Dawn's Children |
||
− | |- |
||
− | ![[File:Echo.png]] |
||
− | [[Echo]] |
||
− | |70 km/h |
||
− | |9.2/10 |
||
− | |10000 |
||
− | |18000 |
||
− | |11 |
||
− | |1500 |
||
− | |440 |
||
− | |3500 |
||
| - |
| - |
||
|- |
|- |
||
− | ![[File: |
+ | ! [[File:icon_cohort.png|80px|center|link=]] [[Cohort]] |
− | | |
+ | | 2100 |
− | | |
+ | | 10/10 |
− | | 9000 |
||
− | | 19000 |
||
− | | 11 |
||
− | | 1500 |
||
− | | 455 |
||
− | | 3800 |
||
− | | - |
||
− | |- |
||
− | ![[File:icon_humpback.png|80px|center|link=]] [[Humpback]] |
||
| 60 km/h |
| 60 km/h |
||
− | | |
+ | | 9200 |
− | | |
+ | | 24000 |
− | | 20000 |
||
| 11 |
| 11 |
||
− | | |
+ | | 609 |
− | | |
+ | | 5200 |
− | | |
+ | | - |
− | | Steppenwolfs |
||
|} |
|} |
||
+ | |||
− | [[https://crossout.gamepedia.com/Category:Frame parts]] |
||
+ | === Relic === |
||
+ | Currently there are no cabins of Relic rarity. |
||
+ | |||
+ | [[Category:Frame parts]] |
Revision as of 16:05, 14 August 2022
Frame parts are the most basic building blocks of your vehicle. At minimum, any vehicle must contain a single frame and a cabin. Hot rod
Frames
- Frames are the only parts that can carry wheels and other movement parts, as well as cabins. Frames let through 90% of the damage damage, have 50% resistance to melee damage and are resistant to collision damage. They do not increase cabin durability.
Cabins
A cabin is the heart of your vehicle. If destroyed, your entire vehicle is gone, no matter how many other pieces remain.
- Power score (PS) — shows the abstract effectiveness of the assembled vehicle. The vehicle's PS value is equal to the sum of the PS of all parts installed on it.
- “I” — list of used parts and their market value.
- Durability — represents the maximum “health” of the vehicle. In battle, the vehicle's structure is displayed as a “health bar” at the bottom of the screen. Upon receiving damage, the structure decreases. When the value drops to zero, the player’s vehicle is destroyed.
- The number of parts — one of the factors limiting the player’s capabilities when designing a combat vehicle is the limit on the number of parts.
- Energy is the main resource of the vehicle, limiting its combat power. The available amount of energy is determined by the characteristics of the cabin and the additional equipment — generators . Almost all types of weapons and most equipment parts use this resource.
- Machine weight is the total weight of all installed parts.
- Maximum cabin speed — the maximum speed that an armoured car can reach. Depends on the cabin, engine and chassis.
- Tonnage — the ratio of the current mass of the armoured car, tonnage (red dot) and maximum weight.
- Acceleration — Displays the acceleration of the car. Depends on engine power and weight.
Below is the list of existing cabins, categories by their rarity.
Base
guerilla power = 32%
guerilla max speed = 65 km/h
Common
Rare
Special
Epic
Legendary
Name | Power score | Power | Max. speed | Tonnage | Mass limit | Energy | Durability | Mass | Faction |
---|---|---|---|---|---|---|---|---|---|
Griffon
|
2400 | 5.5/10 | 100 km/h | 4800 | 9000 | 12 | 314 | 700 | - |
Nova
|
2100 | 7.2/10 | 80 km/h | 5500 | 15400 | 12 | 419 | 2300 | - |
Cohort
|
2100 | 10/10 | 60 km/h | 9200 | 24000 | 11 | 609 | 5200 | - |
Relic
Currently there are no cabins of Relic rarity.