Crossout Wiki
Tags: Mobile edit Mobile web edit
Tags: Mobile edit Mobile web edit
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!Frame 1*4
 
!Frame 1*4
|5
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|5 AMACEN
 
|12
 
|12
 
|54 kg
 
|54 kg

Revision as of 21:22, 24 December 2020

Frame parts are the most basic building blocks of your vehicle. At minimum, any vehicle must contain a single frame and a cabin.

Frames

Frames are the only parts that can carry wheels and other movement parts, as well as cabins. Frames let through 90% of the damage damage, have 50% resistance to melee damage and are resistant to collision damage. They do not increase cabin durability.
Name Power Score Structure Mass
Frame 1*4 5 AMACEN 12 54 kg
Frame 1*6 7 18 81 kg
Frame 1*8 10 24 108 kg
Frame 2*4 10 24 108 kg
Frame 2*6 15 36 162 kg
Frame 4*4 20 48 216 kg
Frame 6*4 30 72 324 kg
Frame 8*4 40 96 432 kg
Lightweight Frame 1*4 5 7 27 kg
Lightweight Frame 1*6 7 11 41 kg
Lightweight Frame 1*8 10 14 54 kg
Lightweight Frame 2*4 10 14 54 kg
Lightweight Frame 2*6 15 21 81 kg
Lightweight Frame 4*4 20 28 108 kg
Lightweight Frame 6*4 30 42 162 kg
Lightweight Frame 8*4 40 56 216 kg

Cabins

A cabin is the heart of your vehicle. If destroyed, your entire vehicle is gone, no matter how many other pieces remain.

  • Power score (PS) — shows the abstract effectiveness of the assembled vehicle. The vehicle's PS value is equal to the sum of the PS of all parts installed on it.
  • “I” — list of used parts and their market value.
  • Durability — represents the maximum “health” of the vehicle. In battle, the vehicle's structure is displayed as a “health bar” at the bottom of the screen. Upon receiving damage, the structure decreases. When the value drops to zero, the player’s vehicle is destroyed.
  • The number of parts — one of the factors limiting the player’s capabilities when designing a combat vehicle is the limit on the number of parts.
  • Energy is the main resource of the vehicle, limiting its combat power. The available amount of energy is determined by the characteristics of the cabin and the additional equipment — generators . Almost all types of weapons and most equipment parts use this resource.
  • Machine weight is the total weight of all installed parts.
  • Maximum cabin speed — the maximum speed that an armoured car can reach. Depends on the cabin, engine and chassis.
  • Tonnage — the ratio of the current mass of the armoured car, tonnage (red dot) and maximum weight.
  • Acceleration — Displays the acceleration of the car. Depends on engine power and weight.

Below is the list of existing cabins, categories by their rarity.

Base

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction
Icon guerilla
Guerilla
160 3.2/10 65 km/h 3000 6000 7 250 360 Engineers

Common

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction
Icon duster
Duster
250 2.2/10 95 km/h 2000 4000 9 170 300 -
Icon thug
Thug
250 3.5/10 75 km/h 3500 7000 8 280 800 -
Icon sprinter
Sprinter
250 3.2/10 90 km/h 2800 6000 8 220 350 Engineers
Icon huntsman
Huntsman
250 3.5/10 75 km/h 3000 7000 8 275 700 Engineers
Icon wwt1
WWT1
250 4.9/10 70 km/h 3000 9000 8 310 1200 Engineers
Icon docker
Docker
250 6.4/10 60 km/h 4000 12000 7 390 2400 Engineers

Rare

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction
Icon growl
Growl
750 3/10 100 km/h 3000 6000 11 230 450 Lunatics
Hot Rod
Hot Rod
750 4.4/10 85 km/h 4000 9000 10 305 900 -
Icon fury
Fury
750 4.4/10 80 km/h 4500 9000 10 310 950 -
Icon bear
Bear
750 4.8/10 75 km/h 4000 9500 10 340 1150 -
Icon Jockey
Jockey
750 5/10 75 km/h 4000 10000 10 380 1400 -
Icon wyvern
Wyvern
750 4.5/10 80 km/h 4000 9000 10 290 800 Nomads
Icon carapace
Carapace
750 8/10 50 km/h 6000 16000 10 440 3600 -
Icon trucker
Trucker
750 8/10 60 km/h 6000 16000 9 410 3200 Scavengers

Special

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction
Icon Bat
Bat
1300 3.2/10 100 km/h 3900 6500 11 265 600 Firestarters
Icon pilgrim
Pilgrim
1100 5.5/10 70 km/h 4300 12000 11 310 1700 Dawn's Children
Icon jawbreaker
Jawbreaker
1100 8.3/10 60 km/h 6500 17500 10 410 3000 Steppenwolfs

Epic

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction 400098
Cockpit
Cockpit
1800 4.4/10 105 km/h 3700 7700 12 245 450 -
Tusk
Tusk
1800 5/10 100 km/h 4500 8000 12 245 550 -
Icon Blight
Blight
1800 4.9/10 100 km/h 4100 8300 12 300 700 -
Icon Cerberus
Cerberus
1800 5/10 100 km/h 4000 8500 12 285 850 -
Icon Werewolf
Werewolf
1800 5/10 100 km/h 4000 8000 12 250 600 Firestarters
Icon Harpy
Harpy
1800 4.9/10 100 km/h 4500 8500 12 295 1000 Firestarters
Favorite
Favorite
1500 5.3/10 90 km/h 5250 10500 12 280 700 -
Icon Howl
Howl
1500 5.5/10 90 km/h 4500 10500 12 250 400 -
Torero
Torero
1500 5/10 100 km/h 5500 10000 12 310 750 -
Ghost
Ghost
1500 5.6/10 80 km/h 6000 12000 12 330 1050 -
Icon The Call
The Call
1500 4.9/10 85 km/h 6000 10500 12 300 950 -
Icon Steppe spider
Steppe spider
1500 8/10 60 km/h 7000 16000 12 445 3250 -
Icon quantum
Quantum
1500 9.3/10 90 km/h 5000 10000 12 260 600 Dawn's Children
Icon photon
Photon
1500 6.5/10 80 km/h 5000 13000 12 335 2000 Dawn's Children
Icon omnibox
Omnibox
1500 6.2/10 70 km/h 6500 12500 12 369 2100 Founders
Echo
Echo
1500 9.2/10 70 km/h 10000 18000 11 440 3500 -
Icon Icebox
Icebox
1500 9.5/10 65 km/h 9000 19000 11 455 3800 -
Icon humpback
Humpback
1500 10/10 60 km/h 8000 20000 11 470 4000 Steppenwolfs
Icon bastion
Bastion
1500 9.9/10 60 km/h 9000 20000 11 495 4500 Steppenwolfs

Legendary

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction
Icon griffon
Griffon
2400 5.5/10 100 km/h 4800 9000 12 314 700 -
Icon nova
Nova
2100 7.2/10 80 km/h 5500 15400 12 419 2300 -
Icon cohort
Cohort
2100 10/10 60 km/h 9200 24000 11 609 5200 -

Relic

Currently there are no cabins of Relic rarity.