Movement parts are what keeps your vehicle moving. They can be divided into four categories:

  • Wheels - provide good speed and maneuverability, but require a separate set of steering (ST) wheels to move.
  • Tracks - limit maximum speed, but are self-steering and much more resilient than wheels.
  • Hovers - provide above averege speed and manuverablity, however they do not hold one spot very well.
  • Legs - compensate for recoil and enemy projectile impulse, but heavily limit maximum speed

Light wheels

Name Tonnage (kg) Power ST Tonnage (kg) ST Power Feature Power score Durability Mass (kg) Faction
Starter wheel.png
Starter wheel/ST
570 -9% 320 -17% 40 50 70
Small wheel.png
Small wheel/ST
380 -6% 210 -12% 40 65 40 Engineers
Studded wheels.png
Studded wheel/ST
390 -5% 215 -10% 60 100 40 Lunatics
Chained wheel.png
Chained wheel/ST
540 -6% 300 -12% 90 115 50 Lunatics
Lunar IV.jpg
Lunar IV/ST
540 -5% 300 -10% Lets damage through: 50% 100 125 50 Dawn's Children

Medium wheels

Name Tonnage (kg) Power ST Tonnage (kg) ST Power Feature Power score Durability Mass (kg) Faction
Medium wheel.png
Medium wheel/ST
750 -8% 415 -15% 40 110 140 Engineers
Gun-mount wheel.png
Gun-mount wheel/ST
750 -8% 415 -15% Lets damage through: 50% 90 132 85
Stallion.png
Stallion/ST
820 -8% 455 -15% Activate this wheel to change ride height via pneumatic suspension, two modes 80 140 90
Balloon tyre.jpg
Balloon tyre/ST
900 -6% 500 -12% 60 140 100 Engineers
Racing wheel.jpg
Racing wheel/ST
1050 -8% 585 -15% 75 160 145 Nomads
Landing gear.jpg
Landing gear/ST
640 -5% 355 -10% 60 110 70 Nomads
Shiv.png
Shiv/ST
1125 -6% 625 -12% Resistance to melee damage: 50% 113 180 125 Firestarters
Array.png
Array/ST
1260 -8% 700 -15% 90 200 175

Heavy wheels

Name Tonnage (kg) Power ST Tonnage (kg) ST Power Feature Power score Durability Mass (kg) Faction
Icon Large Wheel.png
Large wheel/ST
1650 -10% 900 -20% 90 220 300 Scavengers
APC Wheel.png
APC wheel/ST
1350 -8% 750 -15% Resistance to blast damage: 25% 75 215 250 Steppenwolfs
Icon TwinWheel.png
Twin wheel/ST
1620 -10% 900 -20% 90 235 300 Scavengers
Bigfoot.png
Bigfoot/ST
2250 -10% 1250 -20% Increases travel counter by up to 50% depending on the share of "Bigfoot" wheels among movement parts. 225 445 280 Steppenwolfs

Tracks

Resistance to bullet damage: 25%.

Resistance to melee damage: 50%.

Resistance to thermal damage: 25%.

Name Tonnage (kg) Power Maximum speed Power score Durability Mass (kg) Faction
Icon SmallTrack.png
Small track
935 -12% 90 km/h 230 300 285 Lunatics
Icon HardTrack.png
Hardened track
1850 -22% 75 km/h 300 600 400 Nomads
Icon Armored Track.png
Armored track
3800 -40% 60 km/h 550 1300 1440 Scavengers
Goliath.png
Goliath
6000 -70% 45 km/h 850 1600 1800

Hovers

Name Tonnage (kg) Power Maximum speed Power score Durability Mass (kg) Faction
Icarus7.png
Icarus VII
750 -5% 75 km/h 360 135 325 Dawn's Children
Icarus4.png
Icarus IV
750 -8% 75 km/h 360 160 325 Dawn's Children

Mecha legs

Resistance to melee damage: 50%.

Name Tonnage (kg) Power Maximum speed Power score Durability Mass (kg) Faction
ML 200.png
ML 200
2400 -20% 40 km/h 325 810 900 Steppenwolfs
Bigram.png
Bigram
2000 -20% 45 km/h 275 600 700

Augers

Can move sideways and deal damage.

Resistance to melee damage: 50%.

Name Tonnage (kg) Power Maximum speed Power score Durability Mass (kg) Faction
Meat Grinder.png
Meat Grinder
2800 -35% 60 km/h 360 820 800 Firestarters
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