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Crossout Wiki
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==Strategy== In general, while there is a Power Score gate to prevent a player from being useless, it's generally recommended to have at least 1000 more PS than the minimum required to join the raid - while the game gives you a free respawn per match, in the majority of modes it spawns you at the very start of the map, meaning that even if you can get back to your teammates before the clock runs out, you would have to fight off or dodge raiders on the way. '''Just like in [[Missions]], the game adjusts difficulty according to Power Score by increasing Raider Health''', so if players bloat their Power Score - that may make the raid unmanageably difficult. Finally, one last general tip of note - unlike in PvP, raids allow weapons that run out of ammo to recover ammo by picking up ammo crates that sometimes fall from killed enemies. Each of the different modes has a different pace that they set, and are most efficiently finished by either medium or heavy style of vehicles. Defense, Invasion and Siege benefit most from heavy builds, as they involve objects that require you to move to a particular place while taking damage. Convoy, Heist and Cargo Race have infinitely spawning AI until the objective is reached - Heist and Cargo Race can easily be failed if you simply don't have enough speed, whereas the Convoy's truck moves quicker the more players surround it except it accelerates and decelerates with a delay. [[https://crossout.gamepedia.com/Category:Gameplay]]
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